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VertexBuffer

Public Class

A buffer that stores vertex data for rendering.

Inheritance Hierarchy

System.Object
Autodesk.Revit.DB.DirectContext3D.VertexBuffer

Namespace: Autodesk.Revit.DB.DirectContext3D

Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)

Syntax

public class VertexBuffer : IDisposable

The VertexBuffer type exposes the following members.

Constructors

Name

Description


Public Method
VertexBuffer

Constructs the vertex buffer with the given capacity, measured in floats.


Properties

Name

Description


Public Property
IsValidObject

Specifies whether the .NET object represents a valid Revit entity.


Methods

Name

Description


Public Method

Releases all resources used by the VertexBuffer


Public Method

Equals

Determines whether the specified object is equal to the current object.
(Inherited from Object)


Public Method

GetHashCode

Serves as the default hash function.
(Inherited from Object)


Public Method

Gets a handle to the buffer’s memory that has been mapped. Writing data to the buffer using the handle is an alternative to using stream objects.


Public Method

GetType

Gets the Type of the current instance.
(Inherited from Object)


Public Method

Gets a stream that can be used to write vertices of type VertexPosition into the buffer.


Public Method

Gets a stream that can be used to write vertices of type VertexPositionColored into the buffer.


Public Method

Gets a stream that can be used to write vertices of type VertexPositionNormal into the buffer.


Public Method

Gets a stream that can be used to write vertices of type VertexPositionNormalColored into the buffer.


Public Method
IsValid

Tests whether the buffer is valid for rendering.


Public Method

Maps a portion of the buffer into memory, so that vertex data can be written into it. (see VertexStream).


Public Method

ToString

Returns a string that represents the current object.
(Inherited from Object)


Public Method

Unmaps the buffer, so that it can be used for rendering.