TriangulatedSolidOrShell
This class represents a triangulated solid or shell.
Inheritance Hierarchy
System.Object
Autodesk.Revit.DB.TriangulatedSolidOrShell
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
public class TriangulatedSolidOrShell : IDisposableThe TriangulatedSolidOrShell type exposes the following members.
Properties
Name
Description
Public Property
IsValidObject
Specifies whether the .NET object represents a valid Revit entity.
Public Property
ShellComponentCount
The number of TriangulatedShellComponents that this TriangulatedSolidOrShell contains.
Methods
Name
Description
Public Method
Dispose
Releases all resources used by the TriangulatedSolidOrShell
Public Method
Equals
Determines whether the specified object is equal to the current object.
(Inherited from Object)
Public Method
GetHashCode
Serves as the default hash function.
(Inherited from Object)
Public Method
GetShellComponent
Returns the specified shell component of a solid or shell. Input componentIndex must lie between 0 and ShellComponentCount-1, inclusive. The returned TriangulatedShellComponent should not be modified by the caller.
Public Method
GetType
Gets the Type of the current instance.
(Inherited from Object)
Public Method
ToString
Returns a string that represents the current object.
(Inherited from Object)
Remarks
The triangulation consists of a number of TriangulatedShellComponents. For a solid, there will be one TriangulatedShellComponent for each component of the solid’s boundary. For example, a solid cube has just one boundary component (containing six faces), so there will be just one TriangulatedShellComponent. A solid consisting of two disjoint cubes has two boundary components (the boundaries of the two cubes), so there will be two TriangulatedShellComponents. A solid consisting of a sphere with a round void (or hole) inside it also has two boundary components (the outer sphere and the inner sphere), so there will be two TriangulatedShellComponents.
For a shell, there will be one TriangulatedShellComponent for each component of the shell.
Note that this class does not contain information on the containment structure of the boundary components of a solid.
Be careful not to confuse the components of a solid with the solid’s boundary components. This class deals only with the boundary components.