Skip to content

InCanvasControlData

Public Class

Represents a collection of data which is used by [!:Autodesk::Revit::DB::TemporaryGraphicsManager] to create and update an in-canvas control.

Inheritance Hierarchy

System.Object
Autodesk.Revit.DB.InCanvasControlData

Namespace: Autodesk.Revit.DB

Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)

Syntax

public class InCanvasControlData : IDisposable

The InCanvasControlData type exposes the following members.

Constructors

Name

Description


Public Method
InCanvasControlData(String)

Constructs an InCanvasControlData with specific values assigned.


Public Method
InCanvasControlData(String, XYZ)

Constructs an InCanvasControlData with specific values assigned.


Properties

Name

Description


Public Property

The path to the image file to be used. This must be an absolute path to a location on disk.


Public Property
IsValidObject

Specifies whether the .NET object represents a valid Revit entity.


Public Property

The position of the in-canvas control in model coordinates.


Methods

Name

Description


Public Method

Releases all resources used by the InCanvasControlData


Public Method

Equals

Determines whether the specified object is equal to the current object.
(Inherited from Object)


Public Method

GetHashCode

Serves as the default hash function.
(Inherited from Object)


Public Method

GetType

Gets the Type of the current instance.
(Inherited from Object)


Public Method

ToString

Returns a string that represents the current object.
(Inherited from Object)


Remarks

So far, only bitmap file is supported for

. The rendered image is the same size in pixel dimensions as the original one. To get a better result, the caller should prepare the image with proper size, for exmaple: 32x32 or 64x64 in pixels, before use. To achive a “transparent” backgound color effect over the provided bitmap, the bitmap should use color RGB(0, 128, 128) as its background and it will be cleared during rendering by Revit.