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IndexTriangle

Public Class

A triangle primitive consisting of three indices.

Inheritance Hierarchy

System.Object
Autodesk.Revit.DB.DirectContext3D.IndexPrimitive
Autodesk.Revit.DB.DirectContext3D.IndexTriangle

Namespace: Autodesk.Revit.DB.DirectContext3D

Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)

Syntax

public class IndexTriangle : IndexPrimitive

The IndexTriangle type exposes the following members.

Constructors

Name

Description


Public Method
IndexTriangle

Constructs the triangle primitive.


Properties

Name

Description


Public Property

The index of the triangle’s first vertex.


Public Property

The index of the triangle’s second vertex.


Public Property

The index of the triangle’s third vertex.


Public Property
IsValidObject

Specifies whether the .NET object represents a valid Revit entity.
(Inherited from IndexPrimitive)


Methods

Name

Description


Public Method

(Inherited from IndexPrimitive)


Public Method

Equals

Determines whether the specified object is equal to the current object.
(Inherited from Object)


Public Method

GetHashCode

Serves as the default hash function.
(Inherited from Object)


Public Method
Static Member

Gets the amount of storage that the primitive takes up in a buffer, measured in short integers.


Public Method

GetType

Gets the Type of the current instance.
(Inherited from Object)


Public Method

ToString

Returns a string that represents the current object.
(Inherited from Object)


Remarks

Indices of a triangle’s vertices can be listed in either the clockwise or counterclockwise winding order, according to the triangle’s orientation in space. A DirectContext3D triangle faces the viewer if its vertices are in counterclockwise order from the viewer’s point of view.