SelectionUIOptions
Provides access to user settings related to how selection will behave in Revit’s UI.
Inheritance Hierarchy
System.Object
Autodesk.Revit.UI.SelectionUIOptions
Namespace: Autodesk.Revit.UI
Assembly: RevitAPIUI (in RevitAPIUI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
public class SelectionUIOptions : IDisposableThe SelectionUIOptions type exposes the following members.
Properties
Name
Description
Public Property
ActivateControlsAndDimensionsOnMultiSelect
Indicates whether controls and temporary dimensions are activated on selection of multiple elements.
Public Property
DragOnSelection
Indicates whether elements can be dragged immediately when they are selected.
Public Property
IsValidObject
Specifies whether the .NET object represents a valid Revit entity.
Public Property
SelectFaces
Indicates whether elements can be selected by clicking on the interior of a face.
Public Property
SelectLinks
Indicates whether Revit and CAD link instances can be selected.
Public Property
SelectPinned
Indicates whether pinned elements can be selected.
Public Property
SelectUnderlay
Indicates whether elements that are displayed as underlay can be selected.
Methods
Name
Description
Public Method
Dispose
Releases all resources used by the SelectionUIOptions
Public Method
Static Member
ElementSelectsAsPinned
Checks whether the specified element will be treated as pinned for the purposes of selection.
Public Method
Equals
Determines whether the specified object is equal to the current object.
(Inherited from Object)
Public Method
GetHashCode
Serves as the default hash function.
(Inherited from Object)
Public Method
Static Member
GetSelectionUIOptions
Returns the current user’s SelectionOptions.
Public Method
GetType
Gets the Type of the current instance.
(Inherited from Object)
Public Method
ToString
Returns a string that represents the current object.
(Inherited from Object)
Remarks
The settings in this class define how selection will behave when the user is selecting one or more elements in a graphical view. These settings do not affect programmatic selection behavior. Some UI commands may override the user’s settings while the command is active.
These settings are per user and will affect the selection behavior in all projects and families. The settings are not stored in the project.