Frame
A Frame comprises three vectors at a base point in 3D space.
Inheritance Hierarchy
System.Object
Autodesk.Revit.DB.Frame
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
public class Frame : IDisposable
The Frame type exposes the following members.
Constructors
Name
Description
Public Method
Frame.
Default constructor. Uses global origin and standard basis vectors.
Public Method
Frame(XYZ, XYZ, XYZ, XYZ)
Constructor that takes the frame’s base point and three basis vectors.
Properties
Name
Description
Public Property
BasisX
The first basis vector of the frame.
Public Property
BasisY
The second basis vector of the frame.
Public Property
BasisZ
The third basis vector of the frame.
Public Property
IsValidObject
Specifies whether the .NET object represents a valid Revit entity.
Public Property
Origin
The frame’s base point.
Methods
Name
Description
Public Method
Static Member
CanDefineRevitGeometry
Tests whether the supplied Frame object may be used to define a Revit curve or surface. In order to satisfy the requirements the Frame must be orthonormal and its origin is expected to lie within the Revit design limits IsWithinLengthLimits(XYZ).
Public Method
Dispose
Releases all resources used by the Frame
Public Method
Equals
Determines whether the specified object is equal to the current object.
(Inherited from Object)
Public Method
GetHashCode
Serves as the default hash function.
(Inherited from Object)
Public Method
GetType
Gets the Type of the current instance.
(Inherited from Object)
Public Method
IsOrthogonal
Determines if this frame’s basis vectors are orthogonal.
Public Method
IsOrthonormal
Determines if this frame’s basis vectors are orthonormal.
Public Method
IsRightHanded
Determine if this frame’s basis is right-handed.
Public Method
ToString
Returns a string that represents the current object.
(Inherited from Object)
Public Method
Transform
Applies the input transform to this frame.
Remarks
A Frame consists of three vectors at a base point in 3D space. The vectors need not be orthogonal, have unit length, or even be linearly independent, although in practice Frames will usually have linearly independent vectors. Frames may be used to represent a coordinate frame of reference, a moving frame field on a curve, or for other purposes.