IExportContext.OnLight
Public Class
This method marks the beginning of export of a light which is enabled for rendering.
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.0.0.0 (25.0.0.0)
Syntax
void OnLight( LightNode node)
Parameters
node LightNode
A node describing the light object.
Remarks
This method is only called for photo-rendering export (a custom exporter that implements IPhotoRenderContext).
Example
/// <summary>/// This method is called for instances of lights/// </summary>/// <remarks>/// The Light API can be used to get more information about each particular light/// </remarks>public void OnLight(LightNode node){ // Obtain local transform data of the light object. Transform lightTrf = node.GetTransform();
// Note: 1. If your light coordinate system differs from the one in REvit, // The light's local transform should be adjusted to reflect the difference.
// Note 2. This local transform describes the light source position and light direction data. // It means the "TiltAngle" property of a spot light has already been accounted for.
// If a stack of transformation is maintained by the context object, // the current combined transform will be multiplied by the local transform. Transform lightWorldTrf = m_TransformationStack.Peek().Multiply(lightTrf);
}